I need to create a large number of “products” for Photo Resizer, but they’re really all just the same product with different prices. And not 2 or 3 prices, but more like 20 or 30 prices. Actually, I’ll likely end up creating more than 30, but that’s a detail. It may seem strange to some… Continue reading Creating Urgency for Sales with Infralution Licensing System
Renegade Slayer’s Travian Guide for Beginners: Being Farmed
Travian is an massively multi-player online browser war game. MMOBWG? Whatever. This guide is for new players that whine about being attacked. Follow this guide, and you won’t be attacked, and you will easily grow. Beginners often whine about being attacked in the game. Larger players steal their resources and kill their troops. Well, if… Continue reading Renegade Slayer’s Travian Guide for Beginners: Being Farmed
The Doc Report Episode #1 with Nico Westerdale
At long last, we’ve finally got the first episode of The Doc Report out the door! The first episode features an interview with Nico Westerdale of Bits du Jour, Iconico, and Software Marketing Resource. In the interview we talk about software marketing, how certain software markets behave, and other software related goodness! (No spoilers here!)… Continue reading The Doc Report Episode #1 with Nico Westerdale
Silent Nod for Cheaper Prices in Games
So, I started a Travian game. Again. Hey, I found my wife on Travian! So it has a special place in my heart as far as games go. But I like to play the paid version. So, I go to the payment page and figure I’ll fart around with the countries and currencies. Here’s one… Continue reading Silent Nod for Cheaper Prices in Games
Dynamic Help Topics in C#
I’ve got a situation where I want to use a keyboard shortcut for a specific help topic: Keyboard Shortcuts. Oh, the irony… So I fart around trying to bang things into shape, but it’s really just not taking very well as help is really setup to use with controls, and not really setup to use… Continue reading Dynamic Help Topics in C#
A Win in MagicGem Challenge
Well, this is what a win in MagicGem looks like more or less. The level ends when 5 skulls hit the bottom. But, it’s impossible for any of the skulls to make it to the bottom, so effectively, it’s a win. The glowing gems can’t be destroyed except if you move them to destroy all… Continue reading A Win in MagicGem Challenge
Photo Resizer Hits #12 in Google
Well, I’ve not done anything since last posting about this (or before), but the Super Simple Photo Resizer has edged up a bit from #15 to #12 in Google. Just a little bit more and it will be in the top 10! That’s a bit more vindication for my assertions that Robosoft really and truly… Continue reading Photo Resizer Hits #12 in Google
Starting More DotNetNuke Development
Well, I had a bit of a false start. It’s been a long time since I’ve done much DNN module development, so I’ve gone back to basics for DNN 6, which was just released as final at 6.0.0 a couple days ago. But, I’ve been watching these videos, and they didn’t line up with my… Continue reading Starting More DotNetNuke Development
DotNetNuke 6 is SEXY!
In a word, SEXY! The new DotNetNuke 6 is just flat out gorgeous. It sports a new skin, DarkKnight, that is simply beautiful. But that’s just the start. The new management interface is slick. Very slick. New “Manage” buttons are in the modules. You simply hover over them to see something like this: Edit an… Continue reading DotNetNuke 6 is SEXY!
An Excellent DotNetNuke Tutorial
I’m back in DotNetNuke mode and while doing some refresher reading and whatnot I came across this tutorial. It’s quite good. Much better written and presented than many tutorials I’ve seen on the topic. During the setup portion of the tutorial, it says: To make the designer work correctly with DotNetNuke controls we will have… Continue reading An Excellent DotNetNuke Tutorial